Heavily inspired by Super Metroid, this dungeon will encourage exploration, backtracking and playing through complex and dangerous platforming elements. There are quite a few secrets, most of which require specialized gear to access. This is a mid-to-endgame level dungeon, and can be punishing to the unprepared. I handled the following:
• Created more than 30 new tile sprites.
• Created more than 200 original pieces of artwork, including machines, armor, weapons, and monsters.
• Wrote and implemented all narrative elements including tomes containing dozens of pages of lore.
• Created and tested puzzle-based gameplay elements.
• Handled all lighting and atmospheric elements.
• Created unique loot and rewards for players to locate.
• Implemented new status and particle effects exclusive to the level.
• Responsible for sound design.
• Iterations and improvements on existing content on an ongoing basis.